Its also just a great way to apply more pressure in the mid to late game
Green Call Damage Control FromTheShire: This could be completely unnecessary in Pauper because either the Bow deck is good enough it doesn't need recursion or so good it gets banned, but this nicely returns both pieces of the combo to your hand if they have been destroyed or put there by a Malevolent Rumble
I can see my allowance going down the drain
Its very likely that this blue enchantment becomes a blue staple, especially given that Fractured Realm is the most juiced-up Panharmonicon weve ever seen, doubling all sorts of triggers, including attack triggers
Put a time counter on this enchantment for each creature that phased out this way
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